Startups & Business › Building the MVP
Do Things That Don't Scale
Manual, personal work early on that wins your first users and teaches you what to build.
Also known as: do things that don't scale, Paul Graham, manual onboarding
Do things that don’t scale (Paul Graham’s famous advice) means winning early users with manual, personal, unscalable work: onboarding each user yourself, hand-configuring accounts, writing personal emails, showing up in person. What looks inefficient is actually the fastest learning available — and large competitors cannot copy personal attention.
scalable (later): self-serve signup → automated onboarding → docs
unscalable (now): founder onboards each user → watches them struggle → learns → fixes
The manual phase teaches what to automate: every repeated hand-task is a validated feature spec, every user struggle a roadmap item. Startups that automate too early build elegant systems for workflows nobody wanted.
The classic mistakes:
- Automating before understanding. Building self-serve for a flow three users have tried. Serve thirty by hand first; the pattern (or its absence) tells you what to build.
- Hiding the founder. Polished landing pages with no human contact convert worse and teach nothing. Put your name, face and calendar on the early product.
- Never transitioning. Hand-work that persists past product-market fit becomes an ops burden that caps growth. Define the automation trigger (user count, repeatability) and honor it.
- Doing unscalable marketing. Manual sales to ten enterprise prospects is strategy; manual tweets to ten consumers is hobby. Unscalable works where each unit is valuable (B2B, high-ticket) — match the tactic to the math.
The sequence: unscalable to learn and win the first users → automate what repeats → keep the personal touch where it differentiates (founder sales calls, community presence) long after it stops being necessary.