Contents

Startups & Business › Validating Ideas

Jobs to Be Done

Seeing products as something customers hire to make progress in a situation.

Also known as: jobs to be done, JTBD, jobs theory

Jobs to Be Done says customers don’t buy products — they hire them to make progress in a specific situation. People hire a drill for a hole, a hole for hanging a shelf, a shelf for an organized home. The job, not the product category, is the unit of competition: your rival is everything hired for the same job, including spreadsheets and interns.

job: "When [situation], I want to [motivation], so I can [outcome]"
e.g. "When month-end closes, I want reconciled books without chasing receipts, so I can report on time"

Framing work this way changes what you build: features serve the job’s struggling moments, onboarding targets the hiring moment, and churn analysis asks which competing “hire” won. It also explains why better products lose — the incumbent was hired for reliability and habit, not features.

The classic mistakes:

  • Jobs so broad they explain nothing. “Help teams collaborate” fits a thousand products. A good job names the situation, the struggle and the desired outcome specifically enough to design against.
  • Ignoring the firing moment. Every hire implies a fire — the old workaround abandoned. If you cannot name what gets fired, adoption has no trigger and the sale never closes.
  • Persona theater. Demographic personas (“Marketing Mary, 34”) without jobs attached decorate walls and decide nothing. Attach every persona to its jobs or drop the persona.
  • Assuming the job is static. Jobs evolve as situations change (remote work rewrote thousands). Re-interview around the job yearly; the product that stops matching the job starts churning silently.

Use it for: positioning (value proposition in job language converts better), onboarding (first run should complete the core job), and competitive analysis (list all hires for the job, not just direct rivals).